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redmarsshit2020-06-16 11:05 pm
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june 2020. welcome to the void.

Redshift: Welcome to the v͖͕̺̲̘̱̜͎o̴̦̣̠̦̘̹͞i̯̖d̛̪̬͈̱̦̝͍̕.
▶ Click here to read what characters will experience when arriving in Anchor.
▶ All TDM threads can be considered game canon, and current players are welcome to either top-level on the TDM so prospective players can tag them, or use the prompts for logs or network posts on the communities. All threads on the TDM can be used for Activity Check.
▶ All TDM threads can be considered game canon, and current players are welcome to either top-level on the TDM so prospective players can tag them, or use the prompts for logs or network posts on the communities. All threads on the TDM can be used for Activity Check.
a. welcome to paradise.
What at first appears to be an odd glint in the sky over Anchor slowly broadens and brightens into a truly enormous...cruise ship? Yes, that's a cruise ship, and it's coming down to rest just outside of Anchor's exit doors. The ground shakes as it lands. A bubble forms over the ship and connects to Anchor's exit, and there's no two ways about it: the ship comes with its own radiation shield.
This sucker puts the Titanic to shame. Nearly as long as Anchor is wide, it's more like a floating city than the cruise ship it resembles. Little satellite ships hover and dart around it, occupied by alien lifeforms with too many arms to quite fit the Hawaiian print shirts that they're wearing.
The Daisy Darling Interdimensional Cruise Barge has come to Anchor.
This sucker puts the Titanic to shame. Nearly as long as Anchor is wide, it's more like a floating city than the cruise ship it resembles. Little satellite ships hover and dart around it, occupied by alien lifeforms with too many arms to quite fit the Hawaiian print shirts that they're wearing.
The Daisy Darling Interdimensional Cruise Barge has come to Anchor.
b. anchors away!
And it's quite accessible to residents of Anchor. In fact, the people (of every shape, size, and coloration that can't be considered human) on board will be delighted to host the creatures they've been watching for the past few months as they orbited the planet. Not only will Anchorites find themselves accosted for photos, but they can also find figurines, keychains, and small novelty items of themselves in almost every knick-knack store on the promenade deck. The souvenir shops will also come heavily stocked with red shift-themed items, including toys and decorations featuring some of the monsters that have appeared from the wastes. You always wanted a slinky sand worm, didn't you?
Anyone who can sing, dance, play music, or otherwise perform will be encouraged to do so and showered with gifts - both useful and useless - by the vacationers. Have an instrument, or a good voice? Go busking! Sell your art, give lectures about your home worlds, teach salsa dancing. The vacationers are just waiting to give you money for helping them have a good time.
There's an alien casino, with machines both familiar and very very not. It's a rollicking place with neon signs, free-flowing drinks, and even more free-flowing money. You might not have any use for alien currency in Anchor itself, but it couldn't hurt to check out the shops with a little extra cash from the poker tables, could it? At one side is an all-you-can-eat buffet of everything under the sun, from alien fruit and vegetable platters to...is that a whole giant squid? I never knew they came in quite that color...
You can sneak around the casino without too much effort, stealing from pockets, tables, and platters, but that could get you caught and thrown in the brig, which. Well. We'll get to that, but you don't really want to go there.
The uppermost level of the ship is a beach and water park. There's sand, palm trees, a wave pool, water slides, and a lazy river with inner tubes big enough to support even the heftiest alien. Oh, and a regular old pool, over there. Where all the old aliens are hanging out and playing hover-shuffle-board. Swimming gear is required in this area, but not to worry! There’s an automated booth that will supply you with just the suit you need.
In addition to these places, there's a whole ship to explore, with all the amenities a weary traveler could want. A spa (manned by real (alien) people!), jacuzzis, restaurants that actually function with food the bold can actually eat, clothing stores (though not much of it is designed with humans in mind), deck chairs on sunny promenades, gardens full of alien flowers, and an enormous library filled with books that are checked out based on the honor system. So, y'know. Be honorable. Or something.
Anyone who can sing, dance, play music, or otherwise perform will be encouraged to do so and showered with gifts - both useful and useless - by the vacationers. Have an instrument, or a good voice? Go busking! Sell your art, give lectures about your home worlds, teach salsa dancing. The vacationers are just waiting to give you money for helping them have a good time.
There's an alien casino, with machines both familiar and very very not. It's a rollicking place with neon signs, free-flowing drinks, and even more free-flowing money. You might not have any use for alien currency in Anchor itself, but it couldn't hurt to check out the shops with a little extra cash from the poker tables, could it? At one side is an all-you-can-eat buffet of everything under the sun, from alien fruit and vegetable platters to...is that a whole giant squid? I never knew they came in quite that color...
You can sneak around the casino without too much effort, stealing from pockets, tables, and platters, but that could get you caught and thrown in the brig, which. Well. We'll get to that, but you don't really want to go there.
The uppermost level of the ship is a beach and water park. There's sand, palm trees, a wave pool, water slides, and a lazy river with inner tubes big enough to support even the heftiest alien. Oh, and a regular old pool, over there. Where all the old aliens are hanging out and playing hover-shuffle-board. Swimming gear is required in this area, but not to worry! There’s an automated booth that will supply you with just the suit you need.
In addition to these places, there's a whole ship to explore, with all the amenities a weary traveler could want. A spa (manned by real (alien) people!), jacuzzis, restaurants that actually function with food the bold can actually eat, clothing stores (though not much of it is designed with humans in mind), deck chairs on sunny promenades, gardens full of alien flowers, and an enormous library filled with books that are checked out based on the honor system. So, y'know. Be honorable. Or something.
c. the first rule of daisy darling.
For those unentertained by the above-board offerings of the upper decks, there's the ship’s more hidden amenities. A fight club filled with creatures of every shape, size, and level of power. A drug den with everything from euphoria-inducing cigarettes to hallucination-causing body paints. A thriving black market, though the offerings are comparatively innocent - bootlegged episodes of Anchors Away, mostly. What's that? Oh, just the reality show of your lives over the past six months. Let's hope no one comes across any awkward vids showing things you don't want people to know about.
Attached to the fight club is the brig. Can you see where this is going? People who get caught breaking the rules on the Daisy Darling can expect to face the music by being put opposite some of the ships more powerful monsters, or its more powerful and reckless vacationers. Who wouldn't love to test themselves against a giant robot or an honest-to-god cowboy? Don't worry! If you get too badly hurt, there's a repair suite on the medical level that can fix up almost any injury. Just don't die before you get there.
If anyone asks about staying on board, escaping the planet with the ship, or tries to convince an alien to help them stow away, they'll be told it goes against both the prime directive and the Daisy's petting zoo rules. Try to stow away on your own? Well, if you're lucky, you'll get caught by a benevolent guard and booted back to Anchor. If you're unlucky, get those boxing gloves ready, because you're headed for the brig.
Attached to the fight club is the brig. Can you see where this is going? People who get caught breaking the rules on the Daisy Darling can expect to face the music by being put opposite some of the ships more powerful monsters, or its more powerful and reckless vacationers. Who wouldn't love to test themselves against a giant robot or an honest-to-god cowboy? Don't worry! If you get too badly hurt, there's a repair suite on the medical level that can fix up almost any injury. Just don't die before you get there.
If anyone asks about staying on board, escaping the planet with the ship, or tries to convince an alien to help them stow away, they'll be told it goes against both the prime directive and the Daisy's petting zoo rules. Try to stow away on your own? Well, if you're lucky, you'll get caught by a benevolent guard and booted back to Anchor. If you're unlucky, get those boxing gloves ready, because you're headed for the brig.
d. the network.
Need to get hold of someone, call for help, ask the city at large a question? Need to ask a friend to back you up and tag team in the fight club? Maybe you need to hold your sat phone up to whatever crazy thing you're seeing and send out a recording to double-check if your eyes are deceiving you and what you're looking at is real?
Whatever the reason, the network is going strong, so feel free to include a post to it in your top-levels.
Whatever the reason, the network is going strong, so feel free to include a post to it in your top-levels.
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"So, just in the interest of keeping this fair, I once got hit by a train and walked away from it? so just feel free to hit me with whatever." It'll be fine, literally annihilate him.
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"Tch-! Sounds fun," and he holds out his left hand. There's something in it. Does Peter accept?
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"What's this, you trying to get me with one of those palm buzzers?"
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"Sure." You might not want to hang onto it, Peter. The flames seem to spread from one arm to the next, and then hey look! A cannon!
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Buut then he realizes that this dude can summon a whole-ass canon out of flames aaaand now he's starting to think that maybe standing in one spot isn't the best strategy. He slowly starts to circle Gokudera, just watching for a moment to see what this thing can do. Though if that dynamite he'd tossed over his shoulder decides to explode, things might not be super great for Peter in a few seconds.
no subject
That cannon strapped to the boy's arm has a skull facing out on both ends, and a tiny set of arms. Red flames gush out the sides of the barrel, and he points it at Peter until he starts to circle him. Then, Gokudera just hums, shrugs, then punches one of the rings on his right hand into a box on his waist. Out of it pops seven transparent discs. They grow and shrink, and some of them just act and look like rings of black bones. They levitate, rotate, spin, and one settles behind Peter, following him.
"Gotta keep the spectators safe," Gokudera says.
no subject
"Oh man, that's so cool. You're gonna have to tell me how all that stuff works later," because he is a giant nerd and he wants to know how all the stuff works. "Anyway, I'm gonna try to punch you now."
Maybe he shouldn't like, announce what he's going to do, but hey, he's new to this kind of fight. So, Peter starts charging Gokudera, that's a thing.
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on how the muns want this to play outon how things go in the heat of the fight. Despite his bad attitude, and how he doesn't like other people, a good majority of their spectators are aliens and Gokudera adores them. He'll keep them safe, and he isn't going to damage much around them. Property damage is his forte, but this is a space cruise ship and he's not sure he even has currency enough to cover his own food or drinks let alone scorched and damaged ship interior."Alright alright! Just hit me already!" He says, sounding aggravated, but it is nice to see someone excited about his weapons. The entire system isn't even out, and it's his pride and joy.
Honestly, the closer Peter gets, the safer he will be. Gokudera's got his bone loops out, but is not using them on himself, so... there goes his attempt to bludgeon the other boy. Gokudera flicks his hand to one box, pulls out a metal canister, and puts it right into the strange cannon strapped to his arm. The skull above Gokudera's fist opens its mouth and shoots out a beam of light, like a laser, but with red fire and a current of green electricity curling around it. It's pointed at Peter, and would be easy to dodge, but it's also got a nice shield to bounce of, and will pinball about until it hits either of them, or the floor. Gokudera could probably glide about on the last disc he hasn't called out, but he'll stay on his feet, stepping back to try and keep distance between them.
no subject
It does hit the ground eventually, and as soon as Peter is no longer dodging lasers he's quickly trying to close the distance between himself and Gokudera. He just has to get in close enough to pop this guy like once, and this fight'll probably be over. He could probably use his webs to help, but naaaah, he'll hold off on flinging sticky web goop everywhere.
no subject
One flaming (sparkling) bullet hits the fallen dynamite and it blasts away one of the shields. Gokudera flinches, as though the strike hurt him, but really he's just depleting his energy by going all out without the right preparation or desperation to win.
The dodging is impressive, but Gokudera's moving the shields about, trying to cage Peter a bit closer and limit where he can go. He's not thinking about how the other guy could probably just grab onto or climb on one of those bone loops. Oh well, Gokudera's having too much fun.
no subject
He figures Gokudera can probably like flip it around at will or something, so he moves quickly, popping out from behind the shield to shoot a strand of web at that canon on Gokudera's arm
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"Ah-!" What the fuck?! Is this snot? Gokudera pokes at the web on his cannon and without loading in new ammunition, red fire bursts out of and around it to disintegrate. There's no painful shot aimed at anything, so he's at the moment distracted trying to get whatever is slowing his weapon down off. If Peter is somehow holding on or attached, he may feel the web's grip loosening? The destructive properties are eating away at the web like acid, but not at all as fast as what Gokudera would want.
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Y'know like. Non-lethally. He doesn't want to kill the guy with his ridiculous spider-strength so he is really trying to pull his punches.
no subject
There's a loud meow from one of his rings, and he's irritated. But he can see what Peter intends to do. In fight club, though... there's no such thing as forfeiting. He'd rather just be defeated. It's not for honor, but it was a good stretch of his skills. This guy's got some neat skills up his sleeves. Gokudera's not trying to die, either.
He takes another step back and braces himself for impact just as an electric current runs through his neck. The collar jolts him, and he's already crumpling, grabbing at the robotic leather and chain as it punishes him for no good reason with the worst timing in the history of ever. Can't he just be defeated fair and square?!
His shields shrink, bones falling apart and clattering to the ground as he jerks and curls inwards on his side. Just knock him out, Peter. This is embarrassing. At least it's silent, and he's not screaming. The cat noises from before are getting louder, though. Somewhere on him (or trapped in his weapon system), is a very pissed off feline box weapon that wants to join the fray.
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pauses. Because shit just got extra weird.
"...Okay, two things. One, are you okay? And two, are you meowing at me, bro?"
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"Yep... Fuckin'... peachy." He growls and then shakes his head. "No, it's a cat... weapon..." Gokudera coughs and pushes himself up on shaking arms. The crowd seems annoyed at the pause in combat. Gokudera wonders if it was something else that set the collar off.
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"So you've got a cat that's a weapon locked in... what, your belt? Sure, that's not even the weirdest thing I've ever heard of. Is it like, a big cat? Can I fist fight it to keep these guys from getting too rowdy?"
He motions over his shoulder at the spectators, "or, maybe it's time to clear them out?"
no subject
Explaining a box weapon is a bit too difficult, and summoning it will be incredibly draining. Oh well, maybe he needs to get closed to passing out in order to call off the fight.
So the weapons he'd brought back come rushing to his hands in a swirl of flames. There is one red fireball at his feet, and it grows, growling into the shape of a clawed, ferocious, leopard kitten. The cat hisses at Peter before Gokudera grabs it by the scruff of its neck and offers it yellow flames.
"Mn... something like that..." He mutters, and the kitten squirms to be let go. Uri hisses and growls, taking small steps, arching his back, and puffing up. Its body starts to grow and hey, it's looking more leopard-like by the second. Fire rushes out of its ears, down onto its shoulders and paws, and Gokudera's back to sitting down, too tired to get up as his kitten takes his place in the fight. "Knock yourself out."
Uri's growl is starting to sound more like a rumbling roar, body long, and tail twice its body length.