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test drive meme: january 2020

Redshift: Welcome to the v͖͕̺̲̘̱̜͎o̴̦̣̠̦̘̹͞i̯̖d̛̪̬͈̱̦̝͍̕.
▶ Click here to read what characters will experience when arriving in Anchor.
▶ All TDM threads can be considered game canon, and current players are welcome to either top-level on the TDM so prospective players can tag them, or use the prompts for logs or network posts on the communities. All threads on the TDM can be used for Activity Check.
▶ All TDM threads can be considered game canon, and current players are welcome to either top-level on the TDM so prospective players can tag them, or use the prompts for logs or network posts on the communities. All threads on the TDM can be used for Activity Check.
a. nuclear fallout boy.
There is a mid-90s strip mall forming outside of Anchor.
Which is to say that there is now a Hot Topic next to the Blockbuster, and a little canopied sidewalk connecting the two. The difference between them is that the Hot Topic has an airlock entry and is safe from the radiation outside.
It's also not decked out for any Earth holidays, but it is fully stocked. Just not stocked with things that an Earth-based shopper would recognize as their "typical" fare. There are band t-shirts, with extreme fonts and symbols, but said fonts are almost cuneiform and the symbols are references that no one who wasn't living on Mars-15 in 1994 will get. The joke t-shirts are much the same, with cartoon characters, visual puns, memes, and designs that are, well, out of this world. There are bizarre earrings in standing cases, body decorations that might not quite fit a human, temporary tattoos, and random junk that cool fifteen-year-olds would snap up if it existed on Mars. (Use your imaginations, Anchorites.)
One thing you won't find in this store is advanced technology that serves any actual purpose. Sure, there are thumb-sized fart machines and little wall-mounted projectors that can decorate ceilings with preprogrammed holographic scenery (mostly starscapes). But none of it is any more useful than the keychain of that fat hipster cat with butterfly wings and bug eyes hanging from one of the displays. The cash register, which is the most futuristic thing in the place, is smashed to bits. Gotta get those Mars credits somewhere else.
Which is to say that there is now a Hot Topic next to the Blockbuster, and a little canopied sidewalk connecting the two. The difference between them is that the Hot Topic has an airlock entry and is safe from the radiation outside.
It's also not decked out for any Earth holidays, but it is fully stocked. Just not stocked with things that an Earth-based shopper would recognize as their "typical" fare. There are band t-shirts, with extreme fonts and symbols, but said fonts are almost cuneiform and the symbols are references that no one who wasn't living on Mars-15 in 1994 will get. The joke t-shirts are much the same, with cartoon characters, visual puns, memes, and designs that are, well, out of this world. There are bizarre earrings in standing cases, body decorations that might not quite fit a human, temporary tattoos, and random junk that cool fifteen-year-olds would snap up if it existed on Mars. (Use your imaginations, Anchorites.)
One thing you won't find in this store is advanced technology that serves any actual purpose. Sure, there are thumb-sized fart machines and little wall-mounted projectors that can decorate ceilings with preprogrammed holographic scenery (mostly starscapes). But none of it is any more useful than the keychain of that fat hipster cat with butterfly wings and bug eyes hanging from one of the displays. The cash register, which is the most futuristic thing in the place, is smashed to bits. Gotta get those Mars credits somewhere else.
b. looking kinda familiar.
There are little creatures scuttling through Anchor again, though these ones... well, they really are creatures more than they can be called animals. They're little blue-gray blobs of tissue, growing as they roll around until they finally split in two, both pieces then going their own way. Even though they don't have legs, the little blobs are fast, and many of them have no interest in interacting with the people of Anchor, and disappear into the ether never to be seen again.
Some of them, however, will single people out and start following them. The longer that little blob follows, the closer it gets, the more it takes the shape of an animal that represents the follow-ee's innermost soul or personality. The part of themselves that they hide away. As it begins to take shape, the person it follows will start to hear a tiny voice, at first just muffled sounds that could be coming from anywhere, but as the creature's form clarifies, the mumbling turns into actual speech. Clumsy, at first, almost like babytalk, but soon the little creature following its chosen Anchorite will be able to speak with its chosen person in full sentences. No one else can hear the little creature talk - only the one it decided to follow.
Keep the little bugger (or big bugger, if your innermost soul is an elephant or something) around for a week, and it will settle into its chosen shape, bonding to you for as long as you're alive. It can speak, listen, and understand, but you're the only one who can hear its voice. If this whole animal companion stalker situation isn't up your alley, though, and you're not feeling the connection, the little critter will slouch off to its own blobby existence.
Some of them, however, will single people out and start following them. The longer that little blob follows, the closer it gets, the more it takes the shape of an animal that represents the follow-ee's innermost soul or personality. The part of themselves that they hide away. As it begins to take shape, the person it follows will start to hear a tiny voice, at first just muffled sounds that could be coming from anywhere, but as the creature's form clarifies, the mumbling turns into actual speech. Clumsy, at first, almost like babytalk, but soon the little creature following its chosen Anchorite will be able to speak with its chosen person in full sentences. No one else can hear the little creature talk - only the one it decided to follow.
Keep the little bugger (or big bugger, if your innermost soul is an elephant or something) around for a week, and it will settle into its chosen shape, bonding to you for as long as you're alive. It can speak, listen, and understand, but you're the only one who can hear its voice. If this whole animal companion stalker situation isn't up your alley, though, and you're not feeling the connection, the little critter will slouch off to its own blobby existence.
c. creatures from the black locked room.
There's been a lot of exploration happening in that flooded area that Joe warned you all about. A lot of rooms opened, a lot of rooms explored and/or destroyed (thanks, Jacob et al. srsly). It's a lot of noise in a somewhat confined space. And something in one of the rooms is stirring...and done with being locked away.
Midday on the 20th of the month, the sounds of metal shrieking as it is twisted out of shape burble up out of the flooded halls. Thumping, rumbling, and eerie hooting noises are all muffled by the water at first.
There's only one at first, sloshing up out of the water and looking perfectly dry. Well... it looks like nothing, actually. A deep blackness that can hypnotize if it's stared at for too long. Long, dark claws that shine with a silvery edge. The vicious teeth in its shapeless head glow a pale blue-green.
Then another comes to the top of the stairs, and another.
They're perplexed at first by the webbing Peter Parker left to block off the hall, but a few experimental pokes with a claw shows that the stuff gives under their talons with only a little bit of effort. The three creatures slice their way free and move as a pack through the lower levels of Anchor, prepared to mob whoever they come across and tear them to shreds.
There's a problem when it comes to straight-up fighting these things, though: when physically attacked, they simply bounce back, when pieces are hacked off with a blade, each piece becomes a new, identical monster. The only way to beat them is with energy and other alternate fighting styles - magic, lasers, energy projectiles, etc.
Some people might be lucky enough not to run into them. Good luck to the rest.
Midday on the 20th of the month, the sounds of metal shrieking as it is twisted out of shape burble up out of the flooded halls. Thumping, rumbling, and eerie hooting noises are all muffled by the water at first.
There's only one at first, sloshing up out of the water and looking perfectly dry. Well... it looks like nothing, actually. A deep blackness that can hypnotize if it's stared at for too long. Long, dark claws that shine with a silvery edge. The vicious teeth in its shapeless head glow a pale blue-green.
Then another comes to the top of the stairs, and another.
They're perplexed at first by the webbing Peter Parker left to block off the hall, but a few experimental pokes with a claw shows that the stuff gives under their talons with only a little bit of effort. The three creatures slice their way free and move as a pack through the lower levels of Anchor, prepared to mob whoever they come across and tear them to shreds.
There's a problem when it comes to straight-up fighting these things, though: when physically attacked, they simply bounce back, when pieces are hacked off with a blade, each piece becomes a new, identical monster. The only way to beat them is with energy and other alternate fighting styles - magic, lasers, energy projectiles, etc.
Some people might be lucky enough not to run into them. Good luck to the rest.
d. the network.
Need to get hold of someone, call for help, ask the city at large a question? Need to ask a friend to back you up to take out the toothy voids? Maybe you need to hold your sat phone up to whatever crazy thing you're seeing and send out a recording to double-check if your eyes are deceiving you and what you're looking at is real?
Whatever the reason, the network is going strong, so feel free to include a post to it in your top-levels.
Whatever the reason, the network is going strong, so feel free to include a post to it in your top-levels.
no subject
Not that the stars and constellations make any sense, much to Rey's disappointment. She had made a point once to memorize the stars in the sky, both to better maneuver across unfamiliar terrains, but also... Well, when your lost brother happens to be named after the stars, you might get curious.
This is for herself, though. Which Rey helps herself to a spare set she sees after the stranger takes the first, then blurts: "You have a wife here?"
It's not something that should be surprising; she's met people from all walks here. Rey just isn't sure how she's feel if someone she knew showed up someday, let alone someone she cared about...
God, no. She shakes the thought out of her head. Stop that.
A nearby shirt hanging on the wall distracts her, and makes a good excuse for her to deviate. It's not even something she'd remotely like, let alone wear, but it's... cute. Her mouth tightens into a thin line. Yeah, it's cute -- and colorful.
"If you can manage to look your best in this. Just want to find something clean, is all."
no subject
"Yeah. We'd only just been married when we arrived here."
But she's distracted by some clothing, and he has to agree with what she says: it will be good to have clean clothes. Finnick just happens to care a great deal about his looks as well. It's part of being famous for being one of the most beautiful people in Panem, but it's never all been just an act.
"I think I could make this look good," he says, picking up a shirt near the one she'd been looking at. It's green and grey, the pattern completely unfamiliar to him, but the cut and the color are the important things: if those are right, he knows he can make a lot look good.
"You just have to look past how silly some of it looks."
no subject
Then there's the fact that she's left people she gave a damn about behind in her world, and that doesn't help her sit well, either. All things considered, she would have felt better knowing her brother or Faye or Tejinder were here, far away from IV and the synthetics who wanted them for various purposes and a world that was an enemy. At least in this place she could think of ways to keep them safe...
"Ah, that's good," Rey absentmindedly remarks, before her attention turns elsewhere for the sake of her own sanity. If she dwells on those memories for too long, it'll drive her stir-crazy for sure.
She cants her head at the dark and sleeved shirt, a big watery-eyed seal printed on the front. It's not her usual style -- but then again, none of these clothes really are.
Oh well, beggers can't be choosers. All she needs to do is rip off the sleeves. Which she does, right then and there, since it's not like any store employees are around to admonish her for it. "Can tolerate the silly. The sleeves, not so much."
It's less about looking good, though many would consider her sturdy physique and muscular arms worth displaying.
no subject
"You have no idea how many times I've wanted to do that," he says, and he means it. Being a victor meant giving his style, his appearance, his whole public being over to the Capitol's whims. He'd always mostly gotten along with his stylist, but there'd still been so many outfits he'd wanted to tear apart himself.
Some things the Capitol did were too much even for him.
He puts down his pile of clothes and picks up a jacket made of distressed fabric with some sort of weird metallic trim on it. He holds it out in front of him, then nods and shrugs it on over his gray military shirt.
"I'm Finnick, by the way. We never did meet properly."
no subject
It's not like this guy seems stuffy when it comes to breaking a few rules, anyway. Sympathetic, maybe. He isn't approaching her with any sense of caution or concern after their first meeting; more nonchalant than anything. Like this is a normal enough scene that it warrants no further comment on her behavior.
That's nice.
"Rey," she responds simply. "Haven't been sleeping in hallways these days, by the way."
Just in case that was ever a concern. She's not happy about the idea of setting roots anywhere, but this was more or less for a cat's sake than her own. So she tells herself.